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#10879576 Apr 02, 2015 at 11:15 AM
375 Posts
We did well last night, considering its our first time as a group playing Fornost.
We have lots to learn so dont worry too much.

Zhurmat does indeed add waves based on his morale so killing him slowly whilst the group kills the adds seems the best policy.

If we had Bera tanking Zhurmat she would be watching his morale aso watching for his AoE heal so she can kick (interrupt), everyone else on champs target to take down the 4 goblins asap.

If we had Ermen in to replace Kiri things would change slightly. The extra AoE healing made a difference meant I could tank 3 elites whilst people lay around licking wounds.

Like I said, dont worry about it too much. If we try something an fail... we can just move on, we are not needing to bash our heads against a wall until we conquer every little instance is done... we have the whole of Arda to save.
#10879614 Apr 02, 2015 at 11:32 AM
49 Posts
Loved it - was a great challenge.

As far as captain tactics go, I think I'm just meant to fill in the gaps in the group.

I did try my tank spec briefly but just seemed to add a button which, whenever I pressed it, got me killed in about 5 secs. ;)

Heal spec worked much better - you can never have too much healing, right?

I think I'm going to ditch the tank spec (never used it) and try DPS instead for a few sessions - or just shell out cash for a 3rd spec - as that extra damage might work better if we've got Kiri and Reg in the group covering healing.

Any Captain experts got any top tips? (other than "why aren't you using your herald you muppet" ).
#10881756 Apr 02, 2015 at 09:51 PM
14 Posts
While it was great fun despite everybody blaming poor hobbits AGAIN, I have several thoughts. Was it OK for everyone just to jump to Fornost instance from Red Pass? Because for me it was total breakup of immersion as I haven't even come close to the Fornost gates and had no clue what we are fighting for.
Again after a long pause joining our weekly excursions is fun but I miss RP element here. At the moment it is just tactics and hack and slash.
#10881867 Apr 02, 2015 at 10:19 PM
34 Posts
I'm with Reginart here regarding the insta-travel to Fornost. We're not in any rush - obviously! - and I'd rather travel to places riding along as a group rather than jump around Middle Earth just to play the quests.
#10882091 Apr 02, 2015 at 11:15 PM
301 Posts
We did well, and I think that we here experienced a true "slowtro" challenge - we came close to making it, but need to up our game a bit and then we may be able to do it. I'm all up for tanking the great goblin, kicking him and self-healing.

Lylan and Reg - perfectly understandable. I think the rest of us have already been at Fornost and cleared the way to the instance so it seemed a bit more believable for us - we've been fighting a two-front war for some time. Also - we had a full fellowship and thought it could be fun to try a real challenging instance.

That said I do understand the jarring experience time/space travel. But I think we should head to Fornost anyway and not come back to Agamaur before we hit level 27 (which opens up Garth Agarwen) - and this means we have quite a lot to do in the North Downs before we come back. But we could do it differently and mop up the rest of the Lone-Lands (except Agamaur), if that suits people better? We could have a quick vote on that.

I'm definitely for more RP in the group. It has been a bit low for a while, because we've (me at least) only had time for the two-hour Wednesday session for a while now, and have wanted to advance the questing during that session. But true ... no need to rush.
Berawena of Archet
Bera's Background and Letters
#10883834 Apr 03, 2015 at 09:52 AM
375 Posts
Sorry about the break in immersion. We can revisit Fornost when we head to the North Downs where it makes more sense.

As we are only playing 1 regular night a week, it is hard to suit all tastes.
Challenging, RP, questing.... but yes, we are in no rush. The overlap between zones and the desire to do most of the content around the epic will see us travelling around Eriador quite a bit.

#10899216 Apr 07, 2015 at 11:42 AM
49 Posts
Happy to go with the flow here - its all good fun.

But yeah, I have absolutely *no idea* where Fornost is on the map or where Rychyrd is currently camped due to the insta-travel. Or possibly due to that last smack round the head from an Orc...

I don't mind the odd break from the action schedule for a 'story' night :)
#10904717 Apr 08, 2015 at 03:58 PM · Edited 3 years ago
Sleeping Turtle
34 Posts
There are two goals and we can't have one without the other:

1. Make RP, in-character journey through ME together.
2. Make all content at minimum possible level.

Some areas lvl ranges overlap and it is neccessary to insta-travel and fight on two (three) fronts when trying to make them both.

I'd favour 1st goal before 2nd. I belive it is better to finish up an area. In our case this means GA too (world and instances) and then travel along the story to ND.
Even if it means some guests will be white to us when we reach Fornost & Esteldin.

1. The worst situation will be lvl 45-50
Forochel, Angmar, Misty Mountains, Eregion, ...
After lvl 50 there is linear progress again :)
"Na 'Aear, na 'Aear! Mýl 'lain nallol, I sûl ribiel a i falf 'loss reviol."

To the Sea, to the Sea! Gulls white crying, The wind blowing and the foam white flying.
#10905117 Apr 08, 2015 at 05:29 PM
375 Posts
We would be in Lonelands for another 7 levels if we were to finish the area.
There just simply isnt enough xp left to do that.
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